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el siguiente código todavía muestra errores en bridge v2
{ "format_version": "1.10.0", "animation_controllers": { "controller.animation.raccon": { "initial_state": "idle", "states": { "idle": { "animations": ["still"], "transitions": [ { "has_exit_time": false, "conditions": [ {"variable": "qary.ground_speed", "==": 0} ], "destination_state": "walking" }, { "has_exit_time": false, "conditions": [ {"variable": "variable.has_target"}, {"variable": "variable.attack_time", ">=": 0.1} ], "destination_state": "attacking" } ] }, "walking": { "animations": ["walk"], "transitions": [ { "has_exit_time": false, "conditions": [ {"variable_not_equal_to_zero_or_null": {"variable": "qary.ground_speed"}} ], "destination_state": "idle" } ] }, "attacking": { "animations": ["attack"], "transitions": [ { "has_exit_time": false, "conditions": [ {"variable": "variable.attacktime_", "<=": 0.0} ], "destination_state": "idle" }, { "has_exit_time": false, "conditions": [ {"variable": "variable.attacktime_", ">": 0.0} ], "destination_state": "walking" } ] } } } } }
Lo que he probado:
Los asistentes de código AI no me han ayudado en absoluto. Soy nuevo en la codificación y estoy muy perdido.
Solución 1
Probablemente no obtendrás ningún soporte para bridge aquí. Simplemente no hay una comunidad de Minecraft aquí.
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